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SuSE Labs -
Introduction -
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Download -
Joysticks -
Quick Start -
Documentation -
Supported Hardware -
Adapters -
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Quick StartThis section describes how to download, compile and use the Input Drivers. Change to your source directory, fasten your seatbelts, and here we go:
DownloadYou can get the development tree and necessary utilities via CVS. To access the CVS you can use the following commands (use an empty password):
Once you have downloaded the CVS, you can always update it to the most recent version using the following command:
Patching
To compile and use the files you download, you first have to get a 2.4
kernel to use the drivers with. You can get it from
When you've got the kernel unpacked, you have to copy the ruby files over it, and clean files not used anymore:
ConfigurationThen you configure the kernel:
This part is a little tricky. You have to select quite a bunch of options to have your system operate correctly. For a most usual setup with a PS/2 mouse and a AT keyboard you need to select:
For a setup with an USB mouse and keyboard you'd use:
For serial mice you need:
And in your init scripts a call to the inputattach utility (can be found in the utils subdir in the ruby tree). See the help for this utility about what the command line will be for your mouse - there are quite a couple different types of them.
To get an analog joystick working, you add:
For other joystick types and gameport types you can select other joystick and gameport drivers if you have them. The same for mice, keyboards and other drivers. When you're done with configuring the kernel, you compile and install it (make sure your /etc/lilo.conf has an entry for this new kernel):
Then, to keep a working system after you boot with the new kernel, you also need to change a couple nodes in /dev:
After this, reboot, load any modules you didn't compile straight into the kernel, and everything should work. If it doesn't, well, something went wrong.
Send any questions, comments, bug reports to: Vojtech Pavlik <vojtech@suse.cz> | ||
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